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In this activity, learners make water-walking critters using thin wire, and then test how many paper clips these critters can carry without sinking.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes