Search Results


Showing results 1 to 17 of 17

Add to list Details
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
Add to list Details
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
Add to list Details
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners are challenged, using everyday objects, to create simple machines to complete specific tasks.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
Add to list Details
In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
Source Institutions
Add to list Details
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Add to list Details
In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
Add to list Details
In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

1 cent - $1 per group Ages 6 - 11 30 to 45 minutes