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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this math activity, learners use a "function machine" to collect and organize simple data. The function machine in this case is a cardboard box and the input/output data are paper fish.

1 cent - $1 per group Ages 4 - 6 10 to 30 minutes