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Sound Automata
Source Institutions
In this activity, learners build their own sound machines and explore the interplay of motion and sound.
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Headphone Helper
Source Institutions
In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
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Echolocation Lab
Source Institutions
In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.