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In this activity, learners use their imaginations and picture a scene in their heads.

free Ages 6 - 14 10 to 30 minutes
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes