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Fill It Up
Source Institutions
Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.
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Dots to Squares
Source Institutions
As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
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Twelve at a Time
Source Institutions
As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.
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Close It Up
Source Institutions
As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-132.jpg?itok=4BMotZhA)
Four in a Line
Source Institutions
This strategy game has simple rules but can be a challenge. Players start with an empty hexagonal grid. On each turn, a player initials one empty hexagon on the grid.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-131.jpg?itok=BEj4ro0B)
Touch and Go
Source Institutions
As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.