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Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this lab activity, learners explore how to initiate a density current. Learners measure six flasks with different concentrations of salt and water (colored blue).

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity (page 2 of PDF under GPS: Glaciers Activity), learners will measure the rate at which water streams out of a leaky cup.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners measure and calculate the amount of cubic feet various containers contain. Next, learners investigate cubic feet per second (cps), by carrying jugs in one second.

free Ages 11 - 18 45 to 60 minutes
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In this classic hands-on activity, learners estimate the length of a molecule by floating a fatty acid (oleic acid) on water.

$1 - $5 per student Ages 11 - 18 45 to 60 minutes
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In this experiment, learners examine how pressure affects water flow. In small groups, learners work with water and a soda bottle, and then relate their findings to pressure in the deep ocean.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners discover how solar energy can be used to heat water.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this activity (page 11 of the PDF), learners investigate how quickly water moves through various materials. They measure and compare the permeability of gravel, sand, and soil.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity (located on page 9 of the PDF), learners are introduced to Aesop's fable, "The Crow and the Pitcher." In the story, a clever crow drops pebbles into a pitcher to cause the water level

free Ages 6 - 11 45 to 60 minutes
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
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In this experiment, learners float colored ice cubes in hot and cold water.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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Learners work in pairs to design, construct, and test a device that exhibits positive, neutral, and negative buoyancy. They test a number of different objects in water to see if they sink or float.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

free Ages 6 - 11 45 to 60 minutes
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In this outdoor activity, learners simulate an oil spill using popcorn (both oil and popcorn float on water), and estimate the spill's impact on the environment.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners build a simple electrolysis device. Then learners use an indicating solution to visualize hydrogen and oxygen molecules in water.

$5 - $10 per student Ages 11 - 18 45 to 60 minutes
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In this weather activity (page 4 of the PDF), learners will explore the water cycle through an interactive game.

$10 - $20 per group Ages 6 - 14 45 to 60 minutes
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In this activity (on pages 29-35), learners examine water pollution and filtration.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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This experiment is designed to illustrate how fluids, including water, have the ability to flow.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes