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In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home. Before starting, caregivers will cut 180 segments of different colored yarn and sprinkle them throughout a grassy area. This yarn will represent a variety of "fuzzy worms" with different observable traits in their natural habitat. The goal of the game is to find and gather as many fuzzy worms possible in 1 minute. The activity guide contains adaptations for the game rules, pre-activity questions, and post-activity questions depending on the age of the learner, such as extension activities, making conclusions about which worms were more likely to survive, data collection, and graphing.
- 10 to 30 minutes
- 10 to 30 minutes
- $5 - $10 per group of students
- Ages 4 - 14
- Activity, Game, Simulation
- English
Quick Guide
Materials List (per group of students)
- 180 (suggested) strips of multiple colors of yarn to cut- about 2-3 inches long
- 30 pieces of red yarn (suggested)
- 30 pieces of yellow yarn (suggested)
- 30 pieces of green yarn (suggested)
- 30 pieces of blue yarn (suggested)
- 30 pieces of purple yarn (suggested)
- 30 pieces of brown yarn (suggested)
Subjects
-
Life Sciences
-
Diversity of Life
- Animals
-
Ecology
- Populations
-
Evolution
- Evidence for Evolution
- Mechanisms of Evolution
-
Diversity of Life
Informal Categories
- Animals
- Games
- Nature and Environment
Audience
To use this activity, learners need to:
- see
Learning styles supported:
- Involves hands-on or lab activities
Other
This resource is part of:
Access Rights:
- Free access