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In this challenge, learners make a helium balloon hover in one spot and then move it through an obstacle course using air currents.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Over $20 per group Ages 14 - 18 1 to 2 hours
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In this activity, PVC pipe, plastic water bottles and vinyl tubing are used to make a simple working toilet model. The model shows the role of a siphon in the flushing of a toilet.

$10 - $20 per group Ages 8 - 18
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In this two-part activity, learners explore the properties of liquid crystals, which are responsible for why mood rings change color.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This lesson challenges groups of learners to design and construct a wind generator with the most electrical output.

$10 - $20 per group Ages 11 - 14 2 to 4 hours
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In this activity, learners model the flow of energy from the sun as it enters a photovoltaic cell, moves along a wire and powers a load.

$5 - $10 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners explore density and buoyancy as they design and construct rafts.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Forecasting) is a full inquiry investigation into meteorology and forecasting.

$1 - $5 per student Ages 8 - 14 1 to 4 weeks
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In this activity, learners investigate passive solar building design with a focus solely on heating.

$5 - $10 per group Ages 14 - 18 4 to 24 hours
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This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Over $20 per group Ages 8 - 14 2 to 4 hours
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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In this activity, learners make water-walking critters using thin wire, and then test how many paper clips these critters can carry without sinking.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes
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In this activity about cartography, learners work in teams to create two different map projections: a planar (or polar) and a cylindrical (or Mercator) projection.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity (posted on March 20, 2011), learners follow the steps to construct a stroboscope, a device that exploits the persistence of vision to make moving objects appear slow or stationary.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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Agriculturalists have long considered mushroom growing a challenge, largely because you need a piece of benchtop equipment known as a laminar flow hood.

Over $20 per group Ages 11 - adult 1 to 4 weeks
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In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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Visitors mix urea with water in one flask and mix calcium chloride with water in another flask. They observe that the urea flask gets cold and the calcium chloride flask gets hot.

$1 - $5 per group Ages 6 - adult Under 5 minutes