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Showing results 21 to 40 of 88
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Action-Reaction Rocket!
Learners construct a rocket from a balloon propelled along a guide string.
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Bernoulli Obstacle Course
Source Institutions
In this activity, learners create their own obstacle course based on Bernoulli's Principle and try to get a floating ball from the start of their course to the finish line.
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Divide and Conquer: Santa's Dirty Socks
Source Institutions
This activity introduces the idea of "divide and conquer" using a fictitious but serious problem--a pair of dirty socks has accidentally been wrapped in one of the presents that Santa is about to deli
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Learning the Land
Source Institutions
In this activity, learners will take a step back and learn the history of the land they live on, and the people who used to live on it.
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Building Bridges
Source Institutions
In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.
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Marshmallow Catapult
Source Institutions
In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.
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Solidly Platonic
Source Institutions
In this activity, learners follow simple directions to explore and create platonic solids.
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Geothermal Power Plant Model
Source Institutions
In this activity, learners make a model of a power plant that uses steam. Learners use simple materials like foil, a tin can, and a pot of water to model a geothermal power plant.
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Design a Grabbing Tool
Source Institutions
Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.
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Speedboat
Source Institutions
In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
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Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
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Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-163.jpg?itok=WFA6zAk_)
How to Extract DNA From Anything Living
Source Institutions
In this genetics activity, learners discover how to extract DNA from green split peas.
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Colour by Numbers: Image Representation
Source Institutions
This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
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Plankton Feeding
Source Institutions
This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors.
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Lego Man Jump
Source Institutions
In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.
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Egg Bungee
Source Institutions
Learners attach an egg to a rubber-band bungee cord and drop the egg.
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Hail Storm House
Source Institutions
In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.
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CD Air Puck
Source Institutions
In this activity, learners will use a compact disc to build an air puck that can glide across a smooth tabletop. The puck glides with almost no friction on a cushion of air escaping from a balloon.
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You Can Say That Again!: Text Compression
Source Institutions
This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.