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Showing results 121 to 126 of 126
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Shipwrecked!
Source Institutions
In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-925.jpg?itok=KVlxMAl7)
Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-497.jpg?itok=R4J-SJTY)
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.
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For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-919.jpg?itok=r_Bc2ngt)
Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-607.jpg?itok=yd67oh9r)
Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.