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Learners explore water adhesion and learn about why water molecules are more strongly attracted to some substances than others.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners investigate the history and development of agricultural biotechnology.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore how engineers work in a team to solve problems.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners practice the steps involved in a scientific investigation while learning why ice formations on land (not those on water) will cause a rise in sea level upon melting.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity related to microbes, learners create scale models of microorganisms and compare relative sizes of common bacteria, viruses, fungi and protozoa using metric measures: meters, centimete

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners find Xi'an, the archaeological area in China where the Terra Cotta Army was discovered, on a map or globe and look more closely at the relationship of the warrior site to ot

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.

free Ages 8 - 14 45 to 60 minutes
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners make balloon models of disease-causing bacteria.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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What is the optimal environment for hatching brine shrimp? Using a scaffold, learners design and conduct experiments testing the effect of a single abiotic factor on brine shrimp cyst hatch rate.

Over $20 per group Ages 11 - 18 1 to 7 days
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In this activity, learners separate the protein from milk and and use it to make their own glue.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners use sets of cards to assign microorganisms to different groups.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners make a flip book that shows the progression of two solar events on reversible sides of the flip book.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes