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Showing results 41 to 60 of 243
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DNA Extraction
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Learners use a simple process to extract DNA from strawberries.
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Where Does Life Live?
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In this activity (on pages 22-24 of the PDF), learners match extreme enviroments with life forms they support.
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Envirolopes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.
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In the Toilet
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.
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Serving Sizes
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels
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Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.
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LEGO® Chemical Reactions
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This activity uses LEGO® bricks to represent atoms bonding into molecules and crystals. The lesson plan is for a 2.5 hour workshop (or four 45-minute classes).
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My Angle on Cooling: Effects of Distance and Inclination
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In this activity, learners discover that one way to cool an object in the presence of a heat source is to increase the distance from it or change the angle at which it is faced.
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Space Stations: Beans in Space
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In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.
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Joe's Place
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In this math activity (Page 8 of the Dining Out! PDF), younger learners select items from a menu and count out the total amount needed using the fewest bills and coins possible.
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Count the Dots: Binary Numbers
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.
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Human-powered Orrery
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In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.
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Double Dutch Distractions
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.
Light on Other Planets
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In this math-based activity, learners model the intensity of light at various distances from a light source, and understand how astronomers measure the amount of sunlight that hits our planet and othe
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Testing for Life's Molecules
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In this activity, learners conduct tests for proteins, glucose, and starch.
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Future Moon: The Footsteps of Explorers
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In this activity, learners drop impactors onto layers of graham crackers!
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Infant Moon: Moon Mix!
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In this activity, learners investigate the Moon's infancy and model how an ocean of molten rock (magma) helped shape the Moon that we see today.
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Altered Reality
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In this activity, learners discover that the human brain is highly adaptable. Learners try to toss beanbags at a target while wearing prism goggles.
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Exploring the Ocean with Robots
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.
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The Menu Game at the Terribly Terrific Taco
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.