Search Results
Showing results 1 to 20 of 233
The Geophysical Light/Dark Cycle
Source Institutions
This is an activity (located on page 131 of the PDF) related to sleep and circadian rhythms as well as space travel.
Right Foot/Left Foot
Source Institutions
In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?
Body Parts
Source Institutions
In this online game, learners test their knowledge of human anatomy.
Measuring Your Breathing Frequency at Rest
Source Institutions
In this activity about the brain and sleep (on page 138 of the PDF), learners measure their resting breathing rates. Learners will discover that breathing frequencies vary amongst individuals.
Screen Time
Source Institutions
This game asks you a series of questions about how much time you spend in front of a screen, not being active.
CD Spinner
Source Institutions
In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.
The Pulse of Gravity
Source Institutions
In this astronomy activity (page 3 of the PDF), learners will examine the effects of gravity on a person’s pulse and explore how gravity can differ from planet to planet.
Right Hand/Left Hand
Source Institutions
In this activity (1st on the page), learners conduct a series of tests to find out which of their hands is more dominant. In other words, are they right-handed or left-handed?
The Jelly Bean Challenge
Source Institutions
In this activity, learners explore how their sense of smell affects their taste buds. Learners taste different flavored jelly beans while holding their nose.
Fingerprint Identification
Source Institutions
In this crime science activity (on page 2 of the PDF), learners will explore the uniqueness of fingerprints. The will learn components of fingerprints as well as why fingerprints are left behind.
Adherence to HIV Treatment
Source Institutions
In this activity, learners simulate taking HIV antiretroviral drugs by using Tic Tac mints and Kool-Aid packets.
Smelly Balloons
Source Institutions
In this activity, learners sniff out scents hidden in balloons! After investigating, learners discover we sometimes can use another sense (smell) to detect things too small to see.
Pupil
Source Institutions
In this activity, learners explore their eye pupils and how they change.
Jumping to Conclusions
Source Institutions
In this online brain stumper, the bottom half of a series of letters is covered. You may think you know what it says, but remove the black bar to see if you're right.
Space Stations: Bones of Contention
Source Institutions
In this activity, learners make models representing bones on Earth and bones that have been in space. They discover what happens to bones without proper exercise and nutrition.
Design a Microexpression Zoetrope
Source Institutions
In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.
Mold Growth
Source Institutions
In this activity learners observe mold growth on different types of bread by measuring and recording the growth rate.
Chew that Gum
Source Institutions
In this quick activity (page 1 of PDF under SciGirls Activity: Exercise and Memory), learners will investigate what happens to bubble gum when it is chewed for 5-10 minutes.
Now or Later: The "Recency/Primary" Effect
Source Institutions
In this activity (18th on the page), learners conduct an experiment to examine memory.
Grabbing a Bite to Eat
Source Institutions
In this activity, learners perform an experiment that replicates the dilemma faced by birds in acquiring food from a confined area.