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Traveling Nanoparticles Model
Source Institutions
This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.
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Art Cars
Source Institutions
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
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Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
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Macromodel of Microarray
Source Institutions
This is an educator-led demonstration of microarray technology using a model created from a pizza box and ping-pong balls.
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Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
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Become a Neurologist: Detective Threshold
Source Institutions
In this neuroscience activity (4th activity on the page), learners make their own set of Von Frey hairs to test detection thresholds.
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Straws and Pins
Source Institutions
In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.
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Moving Molecules!
Source Institutions
In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw
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Full of Hot Air: Hot Air Balloon Building
Source Institutions
In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.
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Old Faithful Plumbing Investigation
Source Institutions
This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.
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Pot-in-Pot Refrigeration
Source Institutions
In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.
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Wind Turbine
Source Institutions
Learners build a wind turbine and test it to see how much energy is created.
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Motor Effect
Source Institutions
See what force a magnet has on a wire that has current running through it: will it push it, pull it, or will nothing happen? This is the foundation of a simple electric motor.
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Cooling the Mummy's Tomb
Source Institutions
In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.
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Diffusion of Water with Gummy Bears
Source Institutions
In this activity, learners investigate the movement of water into and out of a polymer. Learners test the diffusion of water through gummy bears, which are made of sugar and gelatin (a polymer).
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Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
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On Target
Source Institutions
In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.
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Diving Submarine
Source Institutions
Learners use a commercially available toy to experiment with density. They fill a chamber in the toy submarine with baking powder and release it into a tank of water.
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Colour by Numbers: Image Representation
Source Institutions
This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
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Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.