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Showing results 81 to 99 of 99
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Fish Mouths
Source Institutions
This activity (page 2 of the PDF under SciGirls Activity: California Fish) is a full inquiry investigation into environmental adaptation.
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Phylogenetics
Source Institutions
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
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Scram or Freeze
Source Institutions
In this outdoor activity and animal-role-play game, learners discover and uncover the hidden world of "cryptozoa"—organisms such as spiders, salamanders and slugs that live under objects, like rocks a
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Xenosmilus
Source Institutions
Learners imagine they are paleontologists in Florida, where they find (remove from envelope) paper "fossils" of some unknown creature, only a few at a time.
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Fuzzy Worms
Source Institutions
In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.
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Follow the Scent
Source Institutions
In this outdoor, sensory activity, learners role play as animals trying to identify their "family's" scent and locate their "territory." Learners mark their territories and sniff out other territories
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The Adaptation Game
Source Institutions
To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such
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Cool It
Source Institutions
In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.
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Fishy Observations
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Rabbits), learners will visit a zoo, aquarium, or pet store to view a variety of fish.
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Bean-Counter Evolution
Source Institutions
In this simulation game, learners play as predators equipped with genetically different “mouths” (utensils) and hunt for “prey” (assorted beans).
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Scent Tag
Source Institutions
In this matchmaking activity (on page 2 of the PDF under GPS: Animal Scent Activity), learners will each have a scented cotton ball taped to their shoulder. The scent (e.g.
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Can Fishing
Source Institutions
In this outdoor activity, learners go "can fishing" and discover the kinds of aquatic organisms that live in and on submerged cans.
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Design a Flower
Source Institutions
In this activity, learners learn about the adaptations that flowers have developed which support pollination. Learners also list their personal preferences (i.e.
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Design a Seed
Source Institutions
In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.
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Ant Super Strength
Source Institutions
In this activity, learners compare their own strength to ants through a series of physical tests.
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Making a Field Journal
Source Institutions
In this activity, Christina Elson, an archaeologist from the American Museum of Natural History, guides learners as they investigate an "artifact" and record their observations in a field journal.
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Finding Fossils
Source Institutions
This activity (located on page 4 of the PDF under GPS: Baby Dinosaurs Activity) is a full inquiry investigation to determine the age of fossils based on where they are discovered.
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Hatch-a-Cyst
Source Institutions
What is the optimal environment for hatching brine shrimp? Using a scaffold, learners design and conduct experiments testing the effect of a single abiotic factor on brine shrimp cyst hatch rate.
Animal Math Posters
Source Institutions
These math posters have questions written on them, such as: How fast can a cheetah run? or How long can a giant tortoise live? Post these around the room or leave them out for children to explore.