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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Learners build a simple aneroid barometer to learn about changes in barometric pressure and weather forecasting. They observe their barometer and record data over a period of days.

$1 - $5 per student Ages 8 - 14 1 to 4 weeks
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Learners conduct a simple experiment to model and explore the harmful effects of acid rain (vinegar) on living (green leaf and eggshell) and non-living (paper clip) objects.

$1 - $5 per group Ages 8 - 14 4 to 24 hours
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As a model of acid rain, learners water plants with three different solutions: water only, vinegar only, vinegar-water mixture.

$10 - $20 per group Ages 8 - 14 1 to 4 weeks
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Learners use M&Ms® (or any other multi-color, equally-sized small candy or pieces) to create a pie graph that expresses the composition of air.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners discuss and investigate how cameras, telescopes, and their own eyes use light in similar ways.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this simulation, learners use M&M™ candy to explore radioactive isotope decay.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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In this demonstration, learners compare the relative sizes and masses of scale models of the planets as represented by fruits and other foods.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
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Learners recreate the classic egg-drop experiment with an analogy to the Mars rover landing. The concept of terminal velocity will be introduced, and learners perform several velocity calculations.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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Space telescopes can offer us better, clearer views of the universe (and of our own planet) than Earth-based telescopes can, but getting these large, delicate pieces of equipment into orbit is tricky.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this drawing/mapping activity, learners design plots of land while incorporating positive strategies for improving water quality.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In "Exploring the Universe: Exoplanet Transits," participants simulate one of the methods scientists use to discover planets orbiting distant stars.

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes
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In this interdisciplinary activity, learners create a Space Weather Action Center (SWAC) to monitor solar storms and develop real SWAC news reports.

Over $20 per group Ages 8 - 14 4 to 24 hours
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this activity, learners make pykrete by freezing a mixture of water and a material like cotton wool, grass, hair, shredded paper, wood chips, or sawdust.

1 cent - $1 per student Ages 4 - adult 4 to 24 hours
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In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes