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Showing results 1 to 11 of 11

Fan Cart
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If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Scribbling Machines
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

Motorized Balancing Toy
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

Simple Spinner
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

Paper Tape Motion Timer
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
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In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

Marble Mazes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.