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Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Pulleys
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In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.

Don't Crack Humpty
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.

Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.
Magnus Glider
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A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b

Echo Base Bobsleds
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

Homemade Rube Goldberg Machine
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.

Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

Propeller-Powered Car
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In this activity, learners construct cars that are powered by hand-made, electric propellers.

Bookshelf
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In this activity, learners use simple tools to build a bookshelf with a built-in bookend.

Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.