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Showing results 521 to 540 of 550

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In this activity, learners explore how engineers work to solve the challenges of a society, such as delivering safe drinking water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers work in a team to solve problems.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners build styrofoam boats powered by twisted rubber bands.

$5 - $10 per student Ages 6 - 18 1 to 2 hours
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In this activity, learners are challenged to design a wind-powered car using only a handful of household materials.

$1 - $5 per student Ages 4 - adult 30 to 45 minutes
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In this activity, learners transform everyday milk into small plastic figurines and jewelry. Use this activity to introduce learners to monomers and polymers.

$1 - $5 per student Ages 6 - 18 30 to 45 minutes
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours
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This activity models the way Landsat satellites use a thermal infrared sensor to measure land surface temperatures.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this environmental science and data analysis activity, learners work in groups to track a Dead Zone (decreased dissolved oxygen content of a body of water) using water quality data from the Nutrien

free Ages 14 - 18 1 to 2 hours
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In a series of three experiments, learners explore the basics of biotechnology using self-locking plastic baggies. Each experiment demonstrates a phenomenon or principle of biotechnology.

Over $20 per group Ages 14 - 18 4 to 24 hours
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April showers bring May flowers, but what do coastal storms bring?

$1 - $5 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners make prisms from gelatin. Learners then shine light through the prisms and discover what happens. This activity introduces learners to the idea of refraction.

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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Learners press their fingertip onto a clean Plexiglas sheet. The fingerprints are then revealed as learners dust over the print with fingerprint powder.

$1 - $5 per group Ages 6 - adult Under 5 minutes
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes
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In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
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Learners make self-assembled polymer spheres as a model for the lipid nanoparticles found in COVID-19 mRNA vaccines.

$10 - $20 per group Ages 11 - adult 10 to 30 minutes
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

$10 - $20 per group Ages 8 - 18 1 to 2 hours