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Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
Counting With Quadrants
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Millions of organisms can live in and around a body of water.
The Drake Equation
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In this math activity, based on the research of famed astronomer Frank Drake, learners calculate the possibilities of finding intelligent life elsewhere in the universe besides Earth.
Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
You Can Say That Again!: Text Compression
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.
Card Flip Magic: Error Detection & Correction
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This magic trick is based on how computers detect and correct data errors.
Paper Chain Testing
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Learners will do an experiment to determine which type of paper is strongest while focusing on variables and collecting data.
Think Fast!: Just How Quick Are You?
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This is an activity about reaction times. Just how quickly must an NHL goalie respond to save a shot, and how does your reaction time compare?
Breaking the Code: Mayan Math
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This is a lesson plan for an activity in which learners, playing the role of archeologists, use math concepts about number bases to decipher the Dresden Codex, an ancient Mayan document.
Stabilization Wedges Game
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.