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Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
Six Holes of Arachnipod Crossing
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In this Cyberchase activity, learners use the numbers one through six to solve a puzzle.
Make Matt's Coder/Decoder
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.