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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
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Learners create an Incan counting device called a quipu (pronounced kee-poo).

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.

free Ages 4 - 14 45 to 60 minutes
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In this activity, learners explore the size and scale of dinosaurs. Learners listen to "Dinosaurs, Dinosaurs" by Byron Barton to understand some background information about dinosaurs.

$1 - $5 per group Ages 6 - 8 45 to 60 minutes
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As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

free Ages 4 - 11 10 to 30 minutes
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.

$1 - $5 per group Ages 4 - adult 1 to 2 hours
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In this physics related activity which requires adult supervision, learners make their own powerful water rocket and, with it, explore Newton's Third Law of Motion.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this three-part math activity, learners explore shapes. In part one, learners identify, describe, and classify two-dimensional shapes.

$5 - $10 per group Ages 6 - 8 2 to 4 hours
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

$5 - $10 per group Ages 6 - 11 5 to 10 minutes
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In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners construct paper airplanes that twist and turn.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners use tangrams ( 7-piece puzzle tiles) to assemble a variety of shapes. Tangrams are ideal for improving spatial reasoning and geometry properties.

1 cent - $1 per group Ages 6 - 8 10 to 30 minutes
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes