Search Results
Showing results 1 to 20 of 133

The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Soup Can Derby
Source Institutions
In this activity (on page 2 of PDF under GPS: Roller Coaster Design Activity), learners will use food cans of many different properties (sizes, shapes, and weights) and set two cans on their sides at

Fan Cart
Source Institutions
If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Salt 'n Lighter
Source Institutions
In this activity, learners discover that as the salinity of water increases, the density increases as well. Learners prove this by attempting to float fresh eggs in saltwater and freshwater.

Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

Hovercraft
Source Institutions
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Shipping for Survival
Source Institutions
In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.

Sled Kite
Source Institutions
In this activity, learners build a sled kite that models a type of airfoil called a parawing.

Homemade Hovercraft!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

Helicopter Twirl
Source Institutions
Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

Proportionality: The X-Plane Generation
Source Institutions
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

The Carbon Cycle and its Role in Climate Change: Activity 3
Source Institutions
In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

What Gives?
Source Institutions
In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

Playing with Parachutes
Source Institutions
In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

Submarine: Soda Cup Lander
Source Institutions
In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.

Hoop Glider
Source Institutions
In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

Balloon Car
Source Institutions
In this physics activity, challenge learners to make and race a balloon-powered car. Learners construct the body out of a paper cup, wheels out of wooden spools. and fuel tank out of a balloon.