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Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.
Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.
Super Shrinkers
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In this activity on page 14 of the PDF (Rethinking the 3 R’s: It’s Easy to be Green), learners turn plain pieces of recycled plastic into shrunken works of art.
Making Mosaics
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In this archaeology meets art activity, learners make a mosaic and consider the ways in which art communicates.
Paper Sculptures
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In this activity, learners manipulate paper to build original 3-dimensional sculptures. Appropriate for any age, learners can use fingers to tear, crumple, or fold, and if available, scissors to cut.
Big Banner Mural
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This activity is about the mural making process done about 9,000 years ago in Catalhoyuk, Turkey.
Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.
The Face of Science
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Learners draw pictures of how they envision scientists. By comparing and discussing the features in their pictures, they can discover common thoughts and stereotypes about scientists.
Stained Glass Glue
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In this activity on page 6 of the PDF, learners use glue instead of glass to create artwork that can be hung in a window.
Mixing in Math Moments: Several 5-10 Minute Math Activities
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This website contains several activities. Mixing in Math Moments are activities that take 5-10 minutes that keep learners occupied, learning about the world, and using math on their own.
Make A Spinning Top
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In this activity, learners design and build a toy top out of simple, everyday materials and have the option to use the toy as an artistic tool.
Fish Prints
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In this hands-on art activity, learners will study and identify features of the external anatomy of a fish.
Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.