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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners use mirrors to write secret messages to a friend. Use this activity to explore letters, optics, and/or symmetry.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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Have you noticed the plastic rings that are used to hold six-packs of soda? Those rings are great for carrying cans, but they're real trouble when they become trash that animals can get tangled in.

$1 - $5 Ages 8 - 14 45 to 60 minutes
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This activity encourages visitors to build an electroscope—a simplified version of one of the tools scientists use to study the invisible forces on Earth and in space.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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"Molecules in Motion" explores how materials behave and change in a vacuum.

$10 - $20 per group Ages 6 - adult 5 to 10 minutes
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In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
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In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.

free Ages 8 - 14 45 to 60 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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En esta actividad, los aprendices leen sobre como Mateo y Cientina conducen una investigación forense para descubrir quien llevó unos dulces.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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En esta actividad, los aprendices aprenderán que es la cromatografía y cómo usarla para separar diferentes sustancias - en este caso,usarán los colores.

$1 - $5 per group Ages 6 - 11 5 to 10 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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This game presents you with several different choices you can make in the course of your everyday life to increase your level of physical activity and be healthier.

free Ages 8 - 14 5 to 10 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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En esta actividad, los aprendices usarán la lógica para ganar un juego. Dos personas toman turnos quitando uno o dos "cuerdas" de las estacas en el suelo.

1 cent - $1 per group Ages 4 - 11 5 to 10 minutes