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Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
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Reflective Solar Cooker
Source Institutions
In this activity, learners use the Sun's energy to cook marshmallows. Learners construct the solar oven out of simple everyday materials.
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Hand Biometrics Technology
Source Institutions
In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin
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Interactive Gumball Machine
Source Institutions
In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
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Aerial Imagery
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.
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Light Bulb Challenge
Source Institutions
In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.
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Keep Out!
Source Institutions
In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.
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Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
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Shaking It!
Source Institutions
In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
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Forces at the Nanoscale: Nano Properties of Everyday Plants
Source Institutions
This is an activity (located on page 3 of PDF under Nasturtium Leaves Activity) about surface tension.
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Sky Floater Challenge
Source Institutions
In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
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Blowin' in the Wind
Source Institutions
In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.
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Puppet Power
Source Institutions
In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.
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Sustainable Grazing
Source Institutions
In this activity, learners investigate the food, water, and space needs of common livestock animals.
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Grab and Go
Source Institutions
In this engineering activity, learners design and build a mechanical arm to lift a small item.
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Soccer Kicks
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Soccer Ball Kick) is a full inquiry investigation into transfer of motion.
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Infrared Investigations
Source Institutions
In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.
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Series and Parallel Circuits
Source Institutions
In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.
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Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
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Conveyor Engineering
Source Institutions
In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.