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Color Code
Source Institutions
In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.
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Go with the Flow
Source Institutions
Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.
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Move That Lighthouse!
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.
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Are Microbes Alive?
Source Institutions
In this activity (on pages 19-21 of the PDF) learners observe mold growing on potatoes. Preparation for this activity has to start a week before, to allow time for the mold to grow on the potatoes.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-114.png?itok=QrozW1sb)
Lost Labels
Source Institutions
In this experiment, learners will conduct chemical and physical tests to identify mystery substances.
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Rescue Rover
Source Institutions
In this activity, learners explore how rescue devices are designed to aid professionals during emergency situations.
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Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.
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Inner Space
Source Institutions
In this activity, learners discover that there is space between molecules even in a cup "full" of water. They first fill a cup with marbles, and then add sand to fill the gaps between the marbles.
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Macchia Madness
Source Institutions
In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.
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Introduction to Ocean Zones
Source Institutions
In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.
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Water Fountain
Source Institutions
In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.
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Buzz Lightyear Connect It!: Flight Path Activity
Source Institutions
In this activity, "space cadets" (learners) use writing and sequencing skills in addition to directional words/ordered pairs to guide Buzz Lightyear (from the movie "Toy Story") through a grid to reac
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Tennis Anyone?
Source Institutions
In this activity, learners explore sports engineering and advanced materials development.
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Build a Coral Polyp
Source Institutions
In this activity, learners build one or more edible coral polyps and place them together to form a colony.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-316.png?itok=UZdKzuvV)
Tree Tally
Source Institutions
In this outdoor activity and fun race, learners first find the most common type of tree in a forest site.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-978.jpg?itok=IQMgNFCX)
EEEEK--A Mouse!
Source Institutions
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.
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Periscope
Source Institutions
In this activity, learners construct a device that allows them to look over ledges or around corners.
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Designing Bandages
Source Institutions
Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
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Wonderful Weather
Source Institutions
In this activity, learners conduct three experiments to examine temperature, the different stages of the water cycle, and how convection creates wind.
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Reason for the Seasons
Source Institutions
In this activity (on page 6 of the PDF), learners plot the path of the sun's apparent movement across the sky on two days, with the second day occurring two or three months after the first.