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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this quick activity, Dracula has a hole in his house and learners help solve the problem by using a mirror and protractor to reflect incoming light out of his house.

free Ages 8 - 18 Under 5 minutes
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In this activity, learners will use static elecricity to bend a stream of water without touching it. Learners will explore physics and cause and effect through this activity.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this activity, learners explore conservation of energy by experimenting with a solar cell light device.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.

$10 - $20 per group Ages 8 - 18 1 to 7 days
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In this activity, learners explore the concept of valve operation and how engineers have adapted valves for use in mechanical heart valve design.

Over $20 per group Ages 8 - adult 1 to 2 hours
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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Jugando a este juego, los chicos desarrollan habilidades de lógica, geometría, y visualización espacial. Los jugadores empiezan con una red de hexágonos vacía.

free Ages 4 - 11 10 to 30 minutes
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In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes
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In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.

$10 - $20 per group Ages 6 - 14 45 to 60 minutes
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In this simple and fun activity, learners build a tower of cups to explore distribution of weight. Learners make predictions about their towers and test their designs.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this simple and fun activity, learners discover the relationship between vibration and sound by making a squeaky toy instrument out of simple household materials.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes