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Metal Heads
Source Institutions
Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).
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Tools of Magnification
Source Institutions
In this activity related to microbes, learners use water drops and hand lenses to begin the exploration of magnification. This activity also introduces learners to the microscope.
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Airfoils
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In this experiment, learners discover how an airfoil creates lift. Learners use simple materials to build an airfoil and test it at different angles to investigate Bernoulli's principle.
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Spring Scale Engineering
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In this activity, learners explore how spring scales work and how they are used for non-exact weight measurement.
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Water Tower Challenge
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In this activity, learners explore how engineers work to solve the challenges of a society, such as delivering safe drinking water.
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Sticky Engineering Challenge
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In this activity, learners explore how engineers work in a team to solve problems.
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Life Vest Challenge
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In this activity, learners explore the engineering behind life vests or personal flotation devices and the challenges met by these devices.
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Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
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Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.
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Comparing Fractions War Card Game
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In this math activity, learners practice comparing fractions.
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Building Fractions Game
Source Institutions
In this math lesson, learners investigate fractions by playing a game.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-069.jpg?itok=KdGXlxI-)
Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
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Hand Biometrics Technology
Source Institutions
In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-303.jpg?itok=TH3j2jk_)
Make Your Own Mini Mini Golf Course
Source Institutions
Build your own Mini Mini Golf Course and learn about hands-on building and design, basic circuitry, motion modules and more!
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Interactive Gumball Machine
Source Institutions
In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
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Rotating String Shapes
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In this group activity, learners make multi-sided polygons with string.
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Keep Out!
Source Institutions
In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.
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Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
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Tissue Paper Parachute
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In this activity, learners make a parachute out of tissue paper, tape, and string. Then, learners test their parachute to see how many paper clips it can carry.
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Shaking It!
Source Institutions
In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.