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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.
Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.
Geometry and Spatial Relations: Mirror, Mirror
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In this math lesson, learners use hinged mirrors to discover that regular polygons are composed of triangles tessellating around a center point.
Linkages
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This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.
Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Fill It Up
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.
Lifting with Levers!
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In this fun hands-on activity learners explore a simple machine: the lever. What happens to a load when you multiply the length of a lever? Find out here!
Geometry and Spatial Relations: Sidewalk Capers
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In this math lesson, learners use a variety of manipulatives to explore spatial relationships of squares and their transformations.
Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.
Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
Dots to Squares
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As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
Hold a Hill
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In this outdoor activity, learners investigate the relationship between the slope of a trail and soil erosion.
Design For All: Project Playground
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In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.
Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.
Our Sense of Sight: Color Vision
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.
Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.