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Mini Zoetrope
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In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.
Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
Playtime Paint
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In this activity on page 9 of the PDF, learners make their own paint using chalk as a pigment and glue and water as binders. This activity introduces learners to special mixtures called suspensions.
Building Bridges
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In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.
Make Your Own Paper
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The Chinese invented paper made from plants and cloth about 2,000 years ago. Learners follow a similar process to make paper from recycled paper.
Marshmallow Catapult
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In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.
Manufacturing Technologies: Making a Picture Frame
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Learners examine the manufacturing process while they make picture frames from cereal boxes.
Three Little Pigs Construction Company
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In this activity about problem-solving, learners build a house for the Three Little Pigs using twenty straws and two index cards.
Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
Plastic Bag Creations
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In this activity, learners will reuse plastic bags in an interesting way.
Paper Maker
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.
Art Cars
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.
Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Gumdrop Chains and Shrinky Necklaces
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In this activity, learners thread gumdrops together to make a model of a polymer.
Cooking With the Sun
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In this activity, learners build a simple solar oven out of household materials to melt chocolate and marshmallow between graham crackers--known as s'mores.
Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.
Finger Knitting
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.