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Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
Jumpy Dolls
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In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.
The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
Castle Basics
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha
Set It Straight
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.
Make a Totem Pole
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In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.
Get It Write
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.
Designer Ears: Make “better” ears!
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Find out what it would be like to have ears shaped differently from your own! Design and make different animal ears then try them out.
DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.
NEWspaper: Make Your Own Paper
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Learners make their own paper using old newspaper. Learners can make their paper colorful by adding construction paper.
Folding Matters
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In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.
Micro Automata
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In this activity, learners build small animated toys that move.
Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.
Eye Spy
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.
Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.
A Towering Achievement
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th
Soaring Towers: Building with Recycled Materials
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In this activity, learners will build the highest tower they can out of recycled materials.
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Kites
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This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.
Mini Zoetrope
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In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.