Search Results


Showing results 81 to 100 of 133

Source Institutions
Add to list Details
As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

free Ages 8 - 14 10 to 30 minutes
Add to list Details
In this online simulation, learners can see adaptation and camouflage in action.

free Ages 8 - 11 10 to 30 minutes
Add to list Details
This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.

free Ages 4 - 14 45 to 60 minutes
Source Institutions
Add to list Details
This strategy game has simple rules but can be a challenge. Players start with an empty hexagonal grid. On each turn, a player initials one empty hexagon on the grid.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

free Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this card game, learners make two sets of three cards that are alike. Learners must justify to the rest of the players why the three cards belong in each set.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.

1 cent - $1 per group Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
In this math activity, learners use what they know about shapes to copy a friend's hidden picture. Learners create a design out of pattern blocks and then hide their picture behind a screen.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Add to list Details
In this online puzzle game, learners need to choose a path from a starting number to a goal number. Along the path are simple operations (e.g.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.

free Ages 11 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners use various dress-up or costume pieces to play a game of change.

$10 - $20 per group Ages 4 - 8 5 to 10 minutes
Add to list Details
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
Jugando a este juego de estrategia, los chicos desarrollan su entendimiento de área y perímetro. En su turno, cada jugador hace una línea entre dos punto contiguos en la cuadrícula.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.

$10 - $20 per group Ages 8 - 14 2 to 4 hours