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Animal Hats
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In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.
Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.
Amazon Water Cycle Roleplay
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In this creative roleplay activity, learners will explore the various processes of the water cycle using movement, sound, and props to aid in comprehension.
Exploring Shadows
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This activity guide features three related explorations to help learners ages 3-6 investigate shadows via the following science concepts: A shadow is made when an object blocks the light; you can chan
Envirolopes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.
You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
Space Stations: Beans in Space
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In this activity, learners perform 20 arm curls with cans that simulate the weight of beans on Earth versus the weights of the same number of beans on the Moon and in space.
Double Dutch Distractions
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.
Altered Reality
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In this activity, learners discover that the human brain is highly adaptable. Learners try to toss beanbags at a target while wearing prism goggles.
Pom Pom Potential
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In this kinesthetic activity, learners move pom-pom "ions" across a membrane to simulate how an action potential is propagated along an axon.
Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.
Salt Water Revival
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In this outdoor activity, learners visit the intertidal zone of a rocky coastal site well populated with marine organisms.
Population Game
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In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can
Science at the Waterpark!
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This activity (on page 2 of the PDF under SciGirls Activity: Water Slides) is a full inquiry investigation into speed and motion and takes place at a water park.
What Goes Around Comes Around
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In this simulation activity, learners act as parts of the circulatory system and discover how it serves as a transport system for food/nutrients, oxygen, carbon dioxide and waste.
Rhythm Painting
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In this activity, early learners create paintings by making music and rhythm. Learners place paper in cans, add paint-soaked beans (or pebbles) and put the tops on.
Sensory Hi-Lo Hunt
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In this outdoor activity, learners use only their senses to to find the extremes of several environmental variables or physical factors: wind, temperature, light, slope and moisture.
Hopper Herding
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In this outdoor activity and game, learners roundup a "herd" of hopping insects and find out how many different kinds or species are in their herd.
Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
Scram or Freeze
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In this outdoor activity and animal-role-play game, learners discover and uncover the hidden world of "cryptozoa"—organisms such as spiders, salamanders and slugs that live under objects, like rocks a