Search Results
Showing results 1 to 20 of 36
The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.
Hovercraft
Source Institutions
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.
Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.
Sled Kite
Source Institutions
In this activity, learners build a sled kite that models a type of airfoil called a parawing.
Submarine: Soda Cup Lander
Source Institutions
In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.
Balloon Car
Source Institutions
In this physics activity, challenge learners to make and race a balloon-powered car. Learners construct the body out of a paper cup, wheels out of wooden spools. and fuel tank out of a balloon.
Hot Air Balloon
Source Institutions
In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.
Up, Up and Away with Bottles
Source Institutions
In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Evolution in Plane Sight
Source Institutions
In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.
Paddle Boat
Source Institutions
In this activity, learners build an old-fashioned paddle boat out of simple materials.
Rockets Away!
Source Institutions
In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.
Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Art Cars
Source Institutions
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
Lego Man Jump
Source Institutions
In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.
Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
Bernoulli and More Bernoulli
Source Institutions
This lesson guide includes six simple and quick activities to help learners better understand Bernoulli's Principle.
Move That Lighthouse!
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.
Puff Mobile
Source Institutions
In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.
Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.