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Paper Airplanes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.
Fun with Speedboats
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In this activity, learners explore how boats are engineered to achieve speed.
Echo Base Bobsleds
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.
Submarine: Lift Bag Lander
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In this activity (on page 4), learners create a submarine using a plastic sandwich bag. This is a fun way to learn about buoyancy and how captured gas can cause objects to float.
How the Rubber Meets the Road
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In this activity, learners explore how engineers design tire treads to increase safety and reliability.
Aluminum Boats
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Test the buoyancy of an aluminum foil boat and an aluminum foil ball. Why does the same material in different shapes sink or float?
Glider
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In this activity, learners construct paper airplanes that twist and turn.
Spool Racer
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.
Rubber Band Car
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
Simple Submarine
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Using simple, inexpensive items, learners build and test submarine models.
Airplane Wing Investigation
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.
Blimp Jet Challenge
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In this design challenge activity, learners add a jet-propulsion system (i.e. a balloon) to a blimp so it flies straight and far under its own power.
Build a Raft
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In this activity, learners explore density and buoyancy as they design and construct rafts.
Cylindrical Wing
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In this design and physics challenge, learners construct a cylindrical wing, fly it, make modifications, and determine how the changes affect flight patterns.
Foam Rocket
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.
Copter Engineering
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.
Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
Balloon Staging
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In this activity, learners simulate a multistage rocket launch using party balloons, fishing line, straws, and a plastic cup.
Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.
Ramps 2: Ramp Builder
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In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.