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The Great Plankton Race
Source Institutions
In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.
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Sink It
Source Institutions
Learners classify a variety of objects by their characteristics. They then design an experiment to determine which objects float or sink in water and add this characteristic to their classification.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-675.jpg?itok=gt3CzHb-)
Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-403.jpg?itok=nC7huwjc)
Water Exploration Station
Source Institutions
In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.
Buoyancy Bulls-Eye
Source Institutions
In this hands-on activity, learners will construct a scuba diver that can float in order to explore how sea creatures stay neutrally buoyant in the ocean and to see what kinds of forces might be influ
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Floating and Falling Flows
Learners create beautiful fluid motion. They explore fluid dynamics, surface tension, solubility, and buoyancy while mixing liquids together.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-069.jpg?itok=KdGXlxI-)
Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.