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Water Wire: Electricity Flowing Through Water
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In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.

Electric Switches
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In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Neural Network Signals
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

Trip Wire
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.

Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

Dance Pad Mania
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Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

Circuit Bending with Play-Doh
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

Keep Out!
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

Kick Stick Challenge
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

Series and Parallel Circuits
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In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.