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Showing results 1 to 13 of 13
Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.
Building Bridges
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In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.
Hail Storm House
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In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.
The Web of Life
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In this activity, learners examine ways that Native Americans of the Southwest express their relationship with nature through art.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Confetti Launcher
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Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.
Engineer A Bird Feeder
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In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.
Convenient Carrier
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.
Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.