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Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.
Move That Lighthouse!
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In this activity, learners explore how engineers work in a team to solve problems.
Shadow Puppets
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.
Rescue Rover
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In this activity, learners explore how rescue devices are designed to aid professionals during emergency situations.
Can You Canoe?
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In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.
Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.
EEEEK--A Mouse!
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.
Two Button Buzzer Circuit
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In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.
Telescoping Periscope
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In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.
Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.
Rubber Band Racers
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.
Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.
Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.
Mechanical Grabber
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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.
Robot Basketball
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In this activity, learners explore accuracy and precision.
Pendulum Time
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.
Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.