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Setting the Scene
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In this activity (on page 2), pairs of learners create an imaginary crime scene. One person leaves the room while the other person moves a few things around.
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Who Goes There?
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In this outdoor, night activity, learners track nocturnal animals' footprints, droppings and other signs of their presence.
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Envirolopes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.
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Forensic Science: Hair Sample Investigation
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.
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Super Sleuths
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In this physical sciences activity, learners use science to solve a "crime." Learners collect trace evidence (glitter) and explore its characteristics, such as color, size, shape, and light reflection
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
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Food Chain Game
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In this outdoor game, learners role play populations linked in a food chain.
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Beachcombing
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In this outdoor activity, learners become beachcombers as they walk on a sandy beach in search of evidence of life.
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Medical Mystery
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This activity (on pages 15-23) combines interactive role-playing and graphing to introduce learners to the health affects of pollen.
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Print Hints
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In this physical sciences activity, learners explore how forensic investigators collect prints from a crime scene. Learners make hand impressions in damp sand and analyze the patterns they observe.
Narrow it Down: Numbers
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.
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Signs of Life
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In this activity, learners examine photo images of Earth taken from space, and attempt to identify and explain some of our planet's geological features.
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Mystery Number
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Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.
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Air Pressure
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In this experiment, learners use a blow dryer and water bottle to observe and record changes in air pressure caused by changes in temperature.
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Finding Fossils
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This activity (located on page 4 of the PDF under GPS: Baby Dinosaurs Activity) is a full inquiry investigation to determine the age of fossils based on where they are discovered.
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Plaster Casts
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In this activity, learners combine two substances (plaster of Paris and water) to make a cast of an object's imprint in clay.