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In this activity, learners build a carousel toy that spins when pushed down.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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Learners observe projectile motion by launching wooden balls off of a table top. They set up a rubber-band launcher so that each ball experiences a consistent amount of force.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this fun and imaginative writing assignment (page nine of the pdf), students will flex the creative side of their brains to learn more about the laws of motion and the scientific process.

free Ages 8 - 11 45 to 60 minutes
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In this lab activity, learners act as fellow scientists and colleagues of Isaac Newton. He has asked them to independently test his ideas on the nature of motion, in particular his 2nd Law.

$10 - $20 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners build helicopters and launchers using wooden dowels and scrap paper. Use this activity to explore rotational motion and kinetic and potential energy.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

$10 - $20 per student Ages 11 - 18 45 to 60 minutes
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Learners build simple catapults and use them to launch cotton balls.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners work in teams to investigate the relationship between mass, acceleration, and force as described in Newton's second law of motion.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners build an old-fashioned paddle boat out of simple materials.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this design and physics challenge, learners construct a cylindrical wing, fly it, make modifications, and determine how the changes affect flight patterns.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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Learners use a spring scale to drag an object such as a ceramic coffee cup along a table top or the floor.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes