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Showing results 1 to 20 of 32
Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Twisted Tesselations
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).
Spider Glider
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In this fun activity about spiders, learners build and design a spider from cardstock, straw, string, and pipe cleaners.
Make a Garbage Bag Kite
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Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!
Magical Möbius
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In this tabletop activity (on pages 32-40), learners make Möbius strips -- 3D surfaces with only one side.
Spin to Win!
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game
Games from Around the World
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.
Color Sudoku
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!
Three Little Pigs Construction Company
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In this activity about problem-solving, learners build a house for the Three Little Pigs using twenty straws and two index cards.
What's in the Bag?
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In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.
Turning the Tables
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In this activity, learners explore geometry and spatial relationships as they figure out how to arrange tables for a party.
Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
Paper Puzzle
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In this math activity, challenge learners to make two equal rows from eight different paper strips. Learners can explore the many ways they can solve this problem.
Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.
Lost Labels
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In this experiment, learners will conduct chemical and physical tests to identify mystery substances.
Six Holes of Arachnipod Crossing
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In this Cyberchase activity, learners use the numbers one through six to solve a puzzle.
Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.
Acting Out
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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
Tall Tower Challenge
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In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.
Bird Feeder Challenge
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In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.