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Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
Name That Frequency
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This activity was designed for blind learners, but all types of learners can model how vibrating particles, such as in a sound wave, bump into other particles causing them to vibrate, and that the vib
Head Harp
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Put a string around your head, and play it! Learn about vibration, sounds, and pitch.
Right Ear/Left Ear
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In this activity (4th on the page), learners conduct a series of tests to find out which of their ears is more dominant.
Shake and Match
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In this activity, learners create a hearing based memory game that they can share with friends.
How to Make an Audio Tape Bow
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.
Catch the (Sound) Wave!
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See and hear how sound waves travel through different types of materials. Extend the experiment online and learn how you can "see" with sound waves using ultrasound.
Good Vibrations
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This lesson (on pages 15-24 of PDF) explores how sound is caused by vibrating objects. It explains that we hear by feeling vibrations passing through the air.
A Penny Saved is a Penny Heard
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In this activity (11th activity on the page), learners use pennies to test their hearing acuity.
Model Eardrum
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In this activity (last activity on the page), learners make a model of the eardrum (also called the "tympanic membrane") and see how sound travels through the air.
Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
Kitchen Jamboree
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In this activity, learners observe, explore and investigate vibrating instruments in everyday places and create music in unique ways.
Oboe? Oh, Boy!
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In this activity, learners create a straw oboe to explore sound and pitch.
The Mosquito/El Mosquito: Interactive Sound Game
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.
Light and Sound
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In this four-part activity, learners explore light and sound through a variety of hands-on investigations.
String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
Metal Noise Maker
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In this activity, learners explore how sound travels through solid objects better than through air. Leaners attach a metal clothes hanger to a piece of string and hold it to their ears.
Doppler Effect
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Sound changes pitch relative to how you or the source of the sound is moving. Use this simple activity developed by the Exploratorium to experience the Doppler Effect yourself!
Sound Off!
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This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.