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Double Dutch Distractions
Source Institutions
This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.
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Hopper Circus
Source Institutions
In this outdoor activity and/or field trip, learners investigate the behavior of hopping animals.
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Zap!
Source Institutions
This online game tests reaction time. The learner controls a computer-generated frog, and must press a button as soon as a fly appears on the game's radar screen or can be heard from the speaker.