Search Results


Showing results 21 to 39 of 39

Source Institutions
Add to list Details
In this game, learners are stuck in a right turn only world! Learners take turns rolling a die and moving their game pieces along the lines of a grid to get "home," by only making right turns.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity on page 1 of the PDF, learners compare the relative sizes of biological objects (like DNA and bacteria) that can't be seen by the naked eye.

free Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
This strategy game has simple rules but can be a challenge. Players start with an empty hexagonal grid. On each turn, a player initials one empty hexagon on the grid.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

free Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this card game, learners make two sets of three cards that are alike. Learners must justify to the rest of the players why the three cards belong in each set.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

free Ages 4 - adult 10 to 30 minutes
Add to list Details
In this online puzzle game, learners need to choose a path from a starting number to a goal number. Along the path are simple operations (e.g.

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Jugando a este juego de estrategia, los chicos desarrollan su entendimiento de área y perímetro. En su turno, cada jugador hace una línea entre dos punto contiguos en la cuadrícula.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

free Ages 8 - adult 10 to 30 minutes
Add to list Details
In this activity, learners work in partners to create and exchange messages written in Braille. Learners use a Braille key and thumbtacks to write their messages in Braille.

free Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners use their hands as tools for indirect measurement.

free Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners use their estimation skills to match the unmarked containers to their amounts.

free Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
Source Institutions
Add to list Details
Jugando a este juego, los chicos desarrollan habilidades en área, perímetro, múltiples, y factores. Tomen turnos para hacer rectángulos con 12 cuadrados en la cuadrícula.

free Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
Jugando a este juego de estrategia, los chicos desarrollan su entendimiento sobre cuadrados, área, y perímetro. En su turno, cada jugador hace una línea entre dos punto contiguos en la cuadrícula.

free Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This assortment of mathematical games can be played while traveling.

free Ages 4 - 14 10 to 30 minutes
Add to list Details
Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).

free Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math lesson, learners investigate fractions by playing a game.

free Ages 8 - 11 10 to 30 minutes