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Showing results 21 to 40 of 51
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Taste Match Game
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In this activity (3rd activity on the page), learners taste test different foods and categorize them as sweet, bitter, sour, or salty. Learners compare their results with the group.
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A Universe Without Supernovae
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This fun and simple hands-on astronomy activity illustrates the value of supernovae in the universe.
Fish Family Identification
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In this game, students will become familiar with fish shapes, learn that fish within a given taxonomic family have similar body shapes, and discuss how different body shapes enable fish to survive in
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Work Up An Appetite
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In this activity, learners participate in fun movement activities while playing on a giant game board. Use this activity to get learners involved in physical activity.
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Nowhere to Hide
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In this online simulation, learners can see adaptation and camouflage in action.
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Neuron Chain Tag
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In this outdoor activity, learners play a game of Tag to discover how neurons attach themselves to each other to form a chain.
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Who Eats What?
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This activity is on page 10 (continued on the right side of page 11) of the pdf, part of the Forest Animals Discovery Box. In this game, learners act out the food web.
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Shake and Match
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In this activity, learners create a hearing based memory game that they can share with friends.
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The Carbon Cycle: Carbon Tracker
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In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.
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Hunger Signals
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This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.
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Make a Human Scale Ladder
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In this quick activity about size and scale (on page 2 of the PDF under What's Nano?
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String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
Tree Poker
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In this activity (p.14-15 of PDF), learners discover the concepts of competition and limiting factors as they relate to plant and animal communities.
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Exploring Fabrication: Self-Assembly
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
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Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
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Bat Echolocation
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In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.
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Fuzzy Worms
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In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.
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Endangered!
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While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.
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Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
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Eyewitness Game
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In this demonstration (9th on the page), learners explore eyewitness memory and how memories differ amongst individuals. While the rest of the group is minding their own business (i.e.