Search Results
Showing results 1 to 13 of 13
Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.
Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
What Gives?
Source Institutions
In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.
Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.
Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
Blow It Away
Source Institutions
In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.
Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.
Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
Speedy Shelter
Source Institutions
In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.
Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
Target Practice
Source Institutions
In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.