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In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

$10 - $20 per student Ages 6 - 18 30 to 45 minutes
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In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners design a bungee jump for an egg using nylon stockings.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this quick SciGirls activity (page 1 of the PDF under SciGirls Activity: Doghouse Design), learners will be introduced to the concept of thermal conductivity.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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Learners design their own experiment to investigate how pollution diffuses through ground material.

$1 - $5 per group Ages 11 - 14 30 to 45 minutes
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

$5 - $10 per group Ages 11 - 14 30 to 45 minutes