Search Results
Showing results 41 to 60 of 138
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-601.png?itok=C13JaWp0)
Above Water: Buoyancy & Displacement
Source Institutions
In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-230.jpg?itok=lFvJ70aT)
Speedboat
Source Institutions
In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-405.gif?itok=5V7gNcC_)
Fork in the Road
Source Institutions
In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-439.jpg?itok=Vx5i0QRT)
Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-926.jpg?itok=_zBosHkh)
Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-604.jpg?itok=9U5w_qhd)
Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-605.jpg?itok=VI4HBUQK)
Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.
Dive into Design
Source Institutions
Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-296.png?itok=EI1LLpLn)
Egg Bungee Jump
Source Institutions
In this activity, learners design a bungee jump for an egg using nylon stockings.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-087.jpg?itok=bcMDwbdC)
Aviary Architect
Source Institutions
In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-854.jpg?itok=w2PExNYo)
Conduction Countdown
Source Institutions
In this quick SciGirls activity (page 1 of the PDF under SciGirls Activity: Doghouse Design), learners will be introduced to the concept of thermal conductivity.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-908.jpg?itok=xZRYMqHq)
Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-920.gif?itok=TrufROSt)
Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-326.png?itok=QeLoIyY5)
Marble Ride
Source Institutions
In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-497.jpg?itok=d0cKZptq)
Clay Bridges
Source Institutions
In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-674.png?itok=ipAX94mK)
Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-488.png?itok=k4QCd7kw)
Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-000.gif?itok=cVNf8Wj4)
Sound Representation: Modems Unplugged
Source Institutions
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-887.jpg?itok=pPZs6AKM)
Bridge the Gap
Source Institutions
Learners work in groups to construct bridges using stale marshmallows and toothpicks.